Physics Learning Hub · Grade 11 Virtual Lab

Acceleration on a Ramp

Frictionless ramp. Set the angle, the distance Δx and the initial velocity, then release the cart and read its final velocity vf at the photogate. Record each run in your lab sheet and calculate a yourself.

1 · Predict

If you increase the ramp angle while keeping distance and initial velocity fixed, what will happen to final velocity?

Initial velocity vᵢ0.00 m/s
Photogate: final velocity vf— m/s
Distance Δx0.50 m

2 · Calculate acceleration

Release the cart to get a trial to analyse. Use the displayed, rounded measurements.

a = vf² − vi²2Δx

Need a hint?

Square each velocity first, subtract vᵢ² from vf², then divide by twice the distance. Keep extra digits until the last step.

3 · Discover the relationship

Calculate and check your acceleration to add a point. Try at least three different angles, keeping Δx and vᵢ fixed.

Interpret your graph

For a frictionless ramp, a = g sin θ. A graph of a against sin θ should form a straight line through the origin, with gradient g ≈ 9.81 m/s². Small variations are expected: the photogate includes ±1% simulated variation in final velocity.

Trial log

Every release is logged here. Copy the values you need into your data table.

TrialAngle θ (°)Δx (m)vᵢ (m/s)vf (m/s)
No runs yet. Set the angle, Δx and vᵢ, then press Release cart.

How to use it

  1. Choose your angle and Δx. Keep Δx and vᵢ the same for every run so only the angle changes.
  2. Set vᵢ. Use 0 m/s to release the cart from rest, or choose a starting push.
  3. Press Release cart. The photogate shows vf. Record it in your data table.
  4. Change the angle and repeat. You can do 2–3 runs per angle and average vf.
  5. Calculate sin θ and a = vf² − vi²2Δx on your lab sheet.